Oct 24, 2007, 08:41 PM // 20:41
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#41
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Emo Goth Italics
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/signed partyly,but minus these guys:
Sunspear
Lightbringer
Asura
Deldrimor
Ebon Vanguard
Norn
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Oct 25, 2007, 01:48 AM // 01:48
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#42
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Academy Page
Join Date: Sep 2006
Location: New York
Guild: Fat People Lag [IRL]
Profession: Mo/
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/signed for all
thought about it a little, it makes sense, you already got the titles once, why should you have to do it again? Boring grind titles don't need to be done again.
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Oct 25, 2007, 03:35 AM // 03:35
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#43
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Desert Nomad
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In regard to this idea just like the other one.
You phail, next time buy a brain.
no/unsigned/lolololol
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Oct 25, 2007, 04:03 AM // 04:03
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#44
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Krytan Explorer
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Do people want the grind titles or the title benefits to be account wide? If the former work for it, if the latter I sign for it. There should be exemption or leeway for non primary characters in your account to gain the title benefits but not having the titles for those who want to work for titles.
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Oct 25, 2007, 04:21 AM // 04:21
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#45
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Grotto Attendant
Join Date: Feb 2006
Location: North Kryta Province
Guild: Angel Sharks [As]
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Quote:
Originally Posted by nugzta
Do people want the grind titles or the title benefits to be account wide? If the former work for it, if the latter I sign for it. There should be exemption or leeway for non primary characters in your account to gain the title benefits but not having the titles for those who want to work for titles.
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Excellent point, and I agree. How about this:
All advantages given by titles (skills and effects) are to be made account-wide, and are based off the highest title earned by any character on the account.
Titles themselves are left alone, and must still be 'earned' by each individual character.
Ex: Your main character has Asura Rank 8. You make a new character. Their reputation points for Asura are 0, but can use any Asura skills they unlock at effectively Rank 8. If any character on the account gets rank 9, they then use the unlocked Asura skills at rank 9.
How does that sound? They would still need certain ranks on each individual character to get consumables, weapons, and armor (3, 4, and 5, respectively). This would work for Sunspear, Lightbringer, all 4 race reps in EotN, and the effects of Treasure Hunter and Wisdom (since Lucky already is account-wide). Is that agreeable?
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Oct 25, 2007, 06:31 AM // 06:31
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#46
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Forge Runner
Join Date: Nov 2006
Profession: A/N
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This sounds good. As I said, I don't give a sheet about 'titles', I don't want my character to be weaker because he's fresh 20lvl.
Quote:
You phail, next time buy a brain.
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How's your PUG only weekend idea?
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Oct 25, 2007, 06:41 AM // 06:41
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#47
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Desert Nomad
Join Date: Oct 2006
Location: Defending Fort Aspenwood
Profession: E/
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Quote:
[...]
Update: It has been suggested that maxing these titles will be "too easy" now that you have 2-8 characters contributing towards the title. I now offer another suggestion to counter this:
Make the Sunspear, Lightbringer, Asura, Deldrimor, Ebon Vanguard, and Norn titles scale to how many PvE characters you have. Heres some examples:
2 PvE characters: 1x higher cap (the same as the titles are now)
4 PvE characters: 1.5x higher cap
6 PvE characters: 2x higher cap
8 PvE characters: 2.5x higher cap
I don't want to encourage Areanet to make these Titles more of a grind than they already are, so I kept the multiples low. But if I had my 8 characters contributing towards these Titles, I personally wouldn't mind higher caps on them. The other 4 titles already have ridiculously high requirements to max, so I left them out. This would also reduce the "time lost" for players who had already maxed titles on more than one or two characters.
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/notsigned on this section. This would make me lose many titles. I have one character I use for playing and getting titles on. The rest of my PvE chars are mainly for storage.
But generally: /signed to make some titles like the grind ones account based.
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Oct 25, 2007, 06:43 AM // 06:43
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#48
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Frost Gate Guardian
Join Date: Apr 2007
Location: Does it matter?
Guild: Im to good for guilds
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Quote:
Originally Posted by MirkoTeran
/unsigned... stop making game easier as it already is.
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/Agree
He knows his game ~.^
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Oct 25, 2007, 06:50 AM // 06:50
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#49
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Jungle Guide
Join Date: Dec 2006
Guild: Goon Squad [LLJK]
Profession: Mo/
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Quote:
Originally Posted by CHunterX
Update: It has been suggested that maxing these titles will be "too easy" now that you have 2-8 characters contributing towards the title. I now offer another suggestion to counter this:
Make the Sunspear, Lightbringer, Asura, Deldrimor, Ebon Vanguard, and Norn titles scale to how many PvE characters you have. Heres some examples:
2 PvE characters: 1x higher cap (the same as the titles are now)
4 PvE characters: 1.5x higher cap
6 PvE characters: 2x higher cap
8 PvE characters: 2.5x higher cap
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Change this too all PvE characters that have gone to EOTN. Otherwise perma-pre's and random, lvl 12 alts will affect the cap.
/signed
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Oct 25, 2007, 07:20 AM // 07:20
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#50
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Desert Nomad
Join Date: Nov 2005
Location: New Zealand
Guild: Xen Of Onslaught (Xen of the Pacific division)
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Quote:
Originally Posted by holababe
Change this too all PvE characters that have gone to EOTN. Otherwise perma-pre's and random, lvl 12 alts will affect the cap.
/signed
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Yes, this would fix the cap for EOTN titles. I'd also suggest that for the SS and LB titles that they only count characters that have reached the Sunspear Great Hall, for much the same reasons.
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Oct 25, 2007, 07:37 AM // 07:37
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#51
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Wilds Pathfinder
Join Date: Oct 2006
Location: Aussieland
Guild: Prime Players Of [OSHA] ~ [dth] alliance. <3
Profession: Me/E
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/signed or original suggestion
/notsigned for the update to the post
from the way i have interpreted the updated version, its a punishment for having more than one PvE character, regardless if all are contributing to the title or not, it should not affect the scale, at all.
Its leaning towards having one main character for PvE, which is the problem with the PvE title system in the first place. Multiple characters grinding for the same title with a higer cap, nearly gets rid of the point for the original idea. Say for example i wanted only Vanguard on my Necro, and Asuran on my mesmer~
Wait~ i have to grind more just because another character wants another track? It doesnt add up
But regardless, imho its a great idea on the non-updated version.
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Oct 25, 2007, 07:41 AM // 07:41
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#52
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Frost Gate Guardian
Join Date: Sep 2007
Location: Netherlands
Guild: [Old]
Profession: N/Mo
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/Signed, i would like to have some titles Account Based !
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Oct 25, 2007, 08:50 AM // 08:50
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#53
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Desert Nomad
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Quote:
Originally Posted by CHunterX
Which is why I would suggest my thread not get merged, and instead, the other thread closed. The other thread is out of control as it is, suggestions are becoming lost and ignored in the pages of the flames going back and forth between a few, myself included. People who have honest suggestions like you and I should be able to express them outside of a 14-page flamefest. I'm not saying that I've been warned my thread would become merged, but I could see a mod quickly skimming this thread and tossing it into the other thread.
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Yes if I were a moderator I would merge the two threads. They are close enough to identical to be the same. The flame wars have already started anyways and it's just a repeat of the same. "Account Based Titles". So, the right thing for a moderator to do here is go ahead and merge this into the other one and then close both because the same things are just being said over and over again.
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Oct 25, 2007, 09:44 AM // 09:44
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#54
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Furnace Stoker
Join Date: Jul 2006
Location: behind you
Guild: bumble bee
Profession: E/
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/not signed
Quote:
Originally Posted by CHunterX
...
Update: It has been suggested that maxing these titles will be "too easy" now that you have 2-8 characters contributing towards the title. I now offer another suggestion to counter this:
Make the Sunspear, Lightbringer, Asura, Deldrimor, Ebon Vanguard, and Norn titles scale to how many PvE characters you have. Heres some examples:
2 PvE characters: 1x higher cap (the same as the titles are now)
4 PvE characters: 1.5x higher cap
6 PvE characters: 2x higher cap
8 PvE characters: 2.5x higher cap
I don't want to encourage Areanet to make these Titles more of a grind than they already are, so I kept the multiples low. But if I had my 8 characters contributing towards these Titles, I personally wouldn't mind higher caps on them. The other 4 titles already have ridiculously high requirements to max, so I left them out. This would also reduce the "time lost" for players who had already maxed titles on more than one or two characters.
NOTE: I wouldn't have a problem with any of these titles if they didn't have drastic effects on PvE skills and lockpicks. This isn't about unlocking Armor crafters. The fact that I am forced to grind for hours on end to have each of my 8 characters be the best possible is the reason I quit FFXI, and I never expected it from Guild Wars. When I first started Prophecies with my Warrior, Monk, Elementalist, and Necromancer, I expected once I hit max level, bought my 1.5k armor, and got a collectors weapon for my characters, everything past that would be purely vanity alone, and my characters would be based on my skill, not the hours I am able to dedicate to repeating my actions hundredfold.
And I ask mods to not close/combine this with the "Make all grind-based titles account based" thread. These are two different suggestions to the same problem.
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I totally am not aware you made an update to your original post. NO WAY Balthazar is going to let that happen, I have 10 pve characters, I only work on some of them at the moment, because I am taking it slowly and having lots of fun making each one perfect and I have to suffer just because you want the game to suit your playing style?
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Oct 25, 2007, 10:48 AM // 10:48
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#55
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Academy Page
Join Date: Jul 2007
Location: South Africa
Guild: Shadow of the Celestial Eclipse
Profession: R/
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/signed
It might help with a few other things aswell. Players who complain about the slow start to elona for example, if their new chars have the sunspear rank by default it might speed that process up a bit aswell.
Good idea
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Oct 25, 2007, 10:06 PM // 22:06
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#57
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Desert Nomad
Join Date: Nov 2005
Location: New Zealand
Guild: Xen Of Onslaught (Xen of the Pacific division)
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Quote:
Originally Posted by Bouldershoulder
Could someone explain to me how Kind of a Big Deal would be implemented in with this idea?
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If you have a maxed title, it counts towards KOBD. But if you lose the max title by adding a new character, it stops counting towards KOBD until you reach the max again.
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